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11.
From Art to Innovation: Do they really need us? : Ars Electronica 2020 (Garden Slovenia)
Peter Purg, Uroš Veber, Janez Frelih, other monographs and other completed works

Abstract: Ars Electronica Garden Slovenia konS ≡ TALKS - From Art to Innovation: Do they really need us? Kersnikova Institute [Kapelica Gallery + Rampa + BioTehna + Vivarium] (SI), Projekt Atol Institute (SI), Ljudmila Society (SI), Aksioma Institute (SI), Cona Institute (SI), University of Nova Gorica – School of Arts (SI), Youth Cultural Centre Maribor (SI), Youth Centre Velenje (SI), LokalPatriot Novo mesto (SI) Credits Partners: Kersnikova Institute (Kapelica Gallery + Rampa + BioTehna + Vivarium), Projekt Atol Institute, Ljudmila Society, Aksioma Institute, Cona Institute (all from Ljubljana), University of Nova Gorica – School of Arts, Youth Cultural Centre Maribor, Youth Centre Velenje, LokalPatriot Novo mesto – SI konS ≡ Platform for Contemporary Investigative Art is a project chosen on the public call for the selection of the operations “Network of Investigative Art and Culture Centres”. The investment is co-financed by the Republic of Slovenia and by the European Regional Development Fund of the European Union.
Keywords: interdisiplinary, intermedia, arts, innovation, labs, kons, platform
Published in RUNG: 09.11.2020; Views: 2767; Downloads: 0
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12.
MAST Education and Policy Workshop : Hybrid Interfacing Academy
other performed works

Abstract: he key aim was to discuss the potentials of the Art-Science-Technology blend in higher education for pedagogy, research and especially radical innovation. The workshop identified assets among the participants, apply them to discerned needs and opportunities, in order to prototype both formal and non-formal implementation formats for a common European future in A-S-T education. The workshop included primarily academics as well as policy-makers, including the student's view and employers from a broad range of CCIs including the NGO sector. The workshop explored the viability of policy support and potential change to instigate a positive integration of the A-S-T innovation methodology. SPEAKERS: Peter Friess – Future Media, Social Network Innovation, Science-Technology-Arts / Media Policy, European Commission, DG Connect, Brussels, Belgium Sanja M. Bojanič – University of Rijeka, Academy of Applied Arts, professor and vice-dean, executive director of CAS SEE, Croatia Christophe De Jaeger – Director GLUON, BOZAR Programme Manager BOZAR Art & Research, Brussels, Belgium Jana Javornik – Director at the Higher Education Directorate, Ministry of Education, Science and Sport, Slovenia Olivera B. Sretenovič – University of Arts in Belgrade, Faculty of Applied Arts in Belgrade, Serbia Sašo Sedlaček – Vice-dean for R&D at Academy of Fine Arts, University of Ljubljana, Slovenia Peter Purg – MAST project lead, University of Nova Gorica School of Arts, Slovenia (workshop moderator) Facilitated by prof. Peter Purg, PhD, Akademija umetnosti Univerze v Novi Gorici Location: Live on Mast Facebook page from Kersnikova Institute, Ljubljana
Keywords: education, policy, innovation, art, science, technology, European
Published in RUNG: 08.10.2020; Views: 2422; Downloads: 0
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13.
MAST CHALLENGE LAB DISCUSSION
Jurij V. Krpan, Peter Purg, Sergi Badia, di, Simon Mokorel, other performed works

Abstract: The Challenge Lab discussion delved into the concept of the Situation Room – a setting within which an interdisciplinary group, interested in taking part in an innovation process is put in front of a challenge – to provide a technological innovation, an application of a technological innovation in the society, or a social innovation. Such process is to be facilitated by an “innovation catalyst”, a professional profile which is being built through AST study modules, such as MAST. The discussion gives a deeper insight of the terms such as: challenge lab, innovation catalyst, and art thinking. SPEAKERS Simon Mokorel – Project Designer and Design Engineer Jurij Krpan – Art Director at Kersnikova Institute Sergi Bermudez i Badia – Professor at Madeira Interactive Technologies Institute Peter Purg – Assoc. Prof. PhD, University of Nova Gorica School of Arts, MAST project lead
Keywords: challenge, laboratory, lab, innovation, experiment, industry
Published in RUNG: 08.10.2020; Views: 2391; Downloads: 0
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14.
Exploring innovation challenges through Art, Science and Technology : MAST SYMPOSIUM 2020
Tere Badia, Peter Purg, Vivianne Hoffman, Michela Magas, Marko Peljhan, unpublished conference contribution

Abstract: The goal of the panel discussion was to bring together policy makers, artists and academics, to debate about the interdisciplinary challenges of open innovation in the interface of the Arts, Sciences and Technologies. Artists and designers shape another relationship between science, technology, and human beings, this dialogue stimulates innovation centred on transversal competencies and unconventional thinking. The combination of artistic research and participatory design strategies is key to find divergent approaches to sustainable development of science and technology, and to transform their social and economic impact. It is necessary to create a context of possibility for the development of skills, knowledge and tools from experimental and collaborative environments, as well as research methods in art, social sciences, sciences and technology, and cultural studies. The discussion focussed on critical, ethical and sustainable ways of cross-collaboration between art-science-technology and the available and needed policy instruments to develop collaboration between artists, academia and industry. Participating speakers: Viviane Hoffman – Deputy Director-General for Education, Youth, Sport and Culture, European Commission Barbara Stacher – European Commission, DG EAC, Cultural Policy Unit Michela Magas – Innovation catalyst who bridges the worlds of science and art, design and technology, more Marko Peljhan – Media artist, professor and entrepreneur – new media arts and technology, more Peter Purg – Assoc. Prof. PhD, University of Nova Gorica School of Arts, MAST project leader Moderated by: Tere Badia, Culture Action Europe
Keywords: hybrid, academy, symposium, art, innovation, science, technology, europe
Published in RUNG: 08.10.2020; Views: 2358; Downloads: 0
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15.
Practical competencies and transferable skills of an Innovation Catalyst mastering Art Thinking in Art, Science and Technology
Peter Purg, unpublished conference contribution

Keywords: art, science, technology, interdisciplinary, innovation, catalyst
Published in RUNG: 08.10.2020; Views: 2345; Downloads: 0
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16.
INNOVATION ON ARTISTIC TERMS – DEVELOPING A TOOLBOX TO TEACH AND INSPIRE FOR SOCIAL PROGRESS THROUGH INTERACTIONS OF ART, SCIENCE AND TECHNOLOGY
Peter Purg, 2019, published scientific conference contribution abstract

Abstract: Subject: This conference contribution shall discuss a specific process of curriculum development that seeks to teach (across) artistic disciplines for future-oriented innovation, and on artistic terms. On the background of the Social Europe agenda, MAST project is developing such a master module that would offer to all stakeholders in the educational model, including both industrial and social enterprises, an eye-level and deep engagement with one another. Aims: In the case of MAST, the applied function of artistic practice in the currently trendy model of blending Art, Science and Technology for Innovation, is not only critically reflected, but also positively articulated to improve the quality of life and offer sustainable yet still techno-optimistic models for both the industry, and the everyday. Surpassing the 'Silicon-Valley‘ modelled technical culture that in its deep structures principally opposes the social cohesion in both the national and local, as well as a global sense, MAST promotes a clear European vision as well as academic practice that aims to succeed in integrating the values of social equity and fair labour into the entire chain of technology creation, including its everyday use and education. Studies agree [1] that Europe is hamstrung by the tension between regressive technological ideology and what this project considers to be essential European social values of its creative media (incl. ICT) practitioners and their communities. If the world is to develop positively, it needs such media and applied arts or design creators that will be able to consider the social costs, as well as implications of humanity, within a design as readily as they can do that with power, efficiency or the ergonomic aspects of a design or prototype! Thus the MAST module [2] will attempt to develop an academic profile of an 'innovation catalyst', a graduate who should not only be able and empowered to switch between, but also meaningfully translate different languages that currently hamper the Babylonian collaborative practices in the fields of applied arts, especially when crossing with science. The MAST project thus also develops a toolbox along with a coherent methodology that this new profile will not only liberally browse through – but also be fit to innovate within, develop new, (as if) ad-hoc combinations of artistic and design thinking approaches and custom-made tools, or creative concepts alike. Methods: Mostly in a descriptive way, the present contribution shall discuss the ideological backgrround ranging from euphoric to pessimistic (if not phobic) relationship of the arts (including design) with the ('hard') sciences, and the ('high') technologies. It shall also not circumvent the issues around teaching and learning methodology to be applied in the much hyped cross sector among art, science and (high) technology. More critically, the discussion shall then delve into the paradox of how progressive Social Europe agenda values can be coded into innovations, as well as how social groups and movements may use media and (high) technology to forward these values promoted by the current progressive political discourse – and against some openly regressive tendencies of the current moment. In a practice-based yet critically moderated master study curriculum that is currently being piloted, MAST seeks to bring together experts from different fields of science and technology to learn how to understand artists (i.e. their poetical, metaphysical, philosophical and ethical premises) and translate these divergent ideas into possible solutions that may reach all the way from industry-oriented innovative technologies to social innovation. Along the way of developing efficient solutions to meaningful challenges in the realm of technological innovation, the growing MAST community continues to explore how key choices in art, design, and technology can help or harm a virtuous circle of progressive European social values. Among many other policies, documents, proclamations and practices on both European and national as well as local and non-governmental levels, these values are perhaps best reflected in the current European Pillar of Social Rights [3] that is about delivering new and more effective work-related rights for citizens, built upon 20 key principles along the chapter of Equal opportunities and access to the labour market; Fair working conditions; as well as Social protection and inclusion. Results: The contribution will present the interim results of the MAST project that will have arrived half way (2018 – 2020) at the point of the Conference event, attempting at a first holistic assessment of its impacts and potentials. This may be particularly necessary after a full academic cycle will have been finished: it included a challenge to the topic of 'The Future of Work“ [2] as well as a series of six intensive workshops at different locations and institutions across Europe. The creative concepts that were brought to the Nova Gorica, Slovenia 'FUTURE.HUMAN@WORK' event from the November 2018 workshop on 'Progressive Product Prototyping' in Funchal, Portugal were further iterated at the events in Graz ('Algorithmic Spatial Studies'), Austria, and then in Ljubljana, Slovenia ('Work Without Humans'), to be eventually evaluated, jointly reflected and prepared for the next academic year in the Rijeka, Croatia “Interfacing Academy” event due in July 2019. The underlying assumption so far is that the future of (electronically supported, digitally dominated) work should belong to (or at least be championed by) profiles who are able to think about future independently and freely, in trans-disciplinary manner, inserting and transforming existing solutions and products into new scenarios. These should then be transferred to industry realms, ranging from Cultural and Creative Sectors to high technologies, and not least social services. As an innovation catalyst, the MAST graduate should act as coordinator and integrator in these realms, remaining in positive (if not utterly creative) control over her or his (our common!) digital tools and electronic platforms, both virtual and analogue. This multi-skilled and cross-knowledgeable person competently switches among different professional realms, interconnects and develops new paradigms, finds unconventional, art-thinking based solutions, as well as provides necessary translations among essentially different realms. Innovation shall be considered in its transformative potential in both social and technical realms, preferably combining both – and yet foremost technological progress is to be applied in the interest of a truly future-oriented, ecologically and culturally balanced [4] social reform.
Keywords: innovation, art thinking, curriculum, master, interdisciplinary, social
Published in RUNG: 08.10.2020; Views: 3192; Downloads: 0
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17.
EmindS -- EntreChallenges 2020
other performed works

Abstract: The videos in this collection represent the final act of the second learning activity of the EmindS e-minds.eu/ project: 30 students and mentors from 6 countries were tackling mind-boggling challenges of the European futures, from cross-border disabled people transport and fair work cafes to lawyer-service sharing websites, soap&shampoo DIY startups and foodie apps. Ever since the workshops in Cyprus in October mixed student groups were developing their project ideas as responses to challenges, and on Friday, 13-12-19 at 11.30 they were presented to the public -- at the exDaimond future "Centre of Creative Practices", in Nova Gorica, Slovenia, hosted by the University of Nova Gorica, School of Arts (Slovenia) and the Municipality of Nova Gorica. Event coordination by: Peter Purg, University of Nova Gorica, School of Arts; Video production by: University of Nova Gorica, School of Arts , 2019 (Urša B. Potokar). EmindS project is a collaboration of: Frederick University (Leader) DIMITRA Educational Organisation FH Joanneum University of Applied Sciences Industry Disruptors – Game Changers Mediterranean Management Centre Metropolia University of Applied Sciences University of Nova Gorica University of Nova Gorica Funding Agency: Erasmus+ http://e-minds.eu/
Keywords: challenge, interdisciplinary, eminds, innovation, entrepreneurial
Published in RUNG: 08.10.2020; Views: 2364; Downloads: 0
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18.
ACCESSIBILITY AS A NON-PREJUDICIAL APPROACH: IS CULTURE BACK TO NORMALITY? : Exploring the emotional narrative of interactive andimmersive exhibitions.
Ilaria Bollati, 2018, doctoral dissertation

Abstract: This research explores the general and actual accessibility to cultural spaces and organizations, focusing on the network of relationships between contents, innovation, and participation. It investigates how Culture can be perceived as a normal experience, actually able to set a rich dialogue with each of us, normal ordinary people/consumers. Normality means inclusion and sharing. The proposed investigation is based on a triad of interactions among culture, economics, and design. Assuming that Culture generates its value from a cognitive approach, or from a dynamic and context-dependent value chain that is subject to a cognitive evolution, this research acknowledges that the cultural experience is subject to a double issue of access: - The horizontal question is related to complications associated with the structure. Believing that ‘culture is special’ implies the risk of progressively widening the gap between cultural supply and society. Culture is ‘locked’ in specific sites and a big slice of the world’s adult population has yet to be involved in any cultural experience. - Once physically inside the cultural structure, the vertical issue is generated by the difficulty in entering in contact with the offered contents. This research focuses only on museums and multimedia exhibitions in which the learning process has changed: the research presents itself as a conversation where both ‘those who know’ and ‘those who learn’ play equally active parts in a relative process of understanding. Starting from the existing processes, forms, previous studies and case studies, the survey yearns for their systematization in innovative models. The process, from theory to practice and vice versa, goes beyond a traditional mechanism of deduction: it moves from specific contexts to the abstraction of replicable approaches. The question of how the narration emerges guides you toward a new method of analysis, study, and cataloguing; a schematization capable of investigating not only knowledge, but also the visitor's ‘cognitive metabolism’ (how knowledge is acquired) during the multimedia experience; an innovative multipurpose tool, useful for both the museum institution and the designer. The research finally assesses and takes into account an actual experiment, the outcomes of which may prove to be useful in feeding theoretical implications with empirical experiences: RovelloDue - Piccolo Spazio Politecnico, a temporary multimedia space.
Keywords: audience development, cognitive accessibility, cultural addiction, culture, human, emotion, immersion, innovation, interactive exhibitions, participation, natural interfaces, normality, technologies
Published in RUNG: 13.12.2018; Views: 3465; Downloads: 61
.pdf Full text (45,89 MB)

19.
IDEATE | Mentor Peter Purg : A videointerview.
Peter Purg, Metod Blejec, Urša, B. Potokar, 2015, scientific film, scientific sound or video publication

Abstract: A mentor's reflection on the teaching (and learning) experience in the IDEATE course, revolving around how did the IDEATE experience affect their personal development, and how it might influence their academic or other work-related opportunities.
Keywords: IDEATE, innovation, creativity, entrepreneurship, teaching, methodology
Published in RUNG: 07.07.2016; Views: 4400; Downloads: 0

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